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IT & Computing

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At St. Mary’s, we believe that the future workforce will need technical expertise in IT and Computing, alongside skills which automation cannot replace - flexibility, empathy, creative and enterprise. In the Digital Revolution, knowledge is as necessary as ever, but it is not enough. It has to be connected with the real world through practical applications.

In Computing, we aspire to prepare our students to meet these challenges by developing successful learners, confident individuals, effective contributors and responsible citizens.

Successful Learners

  • Pupils will be engaged and challenged by their IT & Computing lessons.

  • We will build their ability to think creatively and independently, linking and applying their IT & Computing skills in new and different situations.

  • Pupils will have the opportunity to work towards and obtain a variety of qualifications applicable to their requirements.

Confident Individuals

  • Pupils will develop skills and techniques in order that they can confidently tackle IT & Computing problems and challenges.

  • We will encourage pupils to extend their skills beyond the classroom.

  • All students will be taught to become more independent learners and challenge them above and beyond the curriculum.

Effective Contributors

  • Pupils will discuss and communicate their learning in computing.

  • They will work in partnerships and in teams creating, developing and solving problems and evaluating technological issues.

Responsible Citizens

  • Pupils will work together, solving problems and making informed choices and decisions.

Key Stage 3


In Key Stage 3 pupils follow a programme of study which introduces them to key computing skills and offers full coverage of the national curriculum.

Year 7

  • Introduction to ICT & Computing

  • Using computers safely (including Online Safety

  • Digital literacy: Word processing skills

  • Clear messaging in digital media (Online safety)

  • Media Webpage Creation

  • Data and Information

  • Media 3D Modelling

Year 8

  • Computational Thinking

  • Media Vector Graphics

  • Modelling Data using Spreadsheets

Year 9

  • User Interface Design Development

  • Introduction of cybersecurity

  • Developing for the Web

  • Introduction to Python programming

Key Stage 4

BTEC Tech Award in Digital Information Technology

This course enables pupils to acquire and develop knowledge and technical skills related to data management, data interpretation, data presentation and data protection as part of their Key Stage 4 learning.

Students will develop key skills that prove their ability in digital information technology such as: project planning; designing and creating user interfaces; and presenting and interpreting data. Students will also come to understand the processes that underpin effective ways of working, such as project planning, the iterative design process, cyber security, virtual teams, and legal and ethical codes of conduct.

The qualification recognises the value of knowledge, learning skills, and vocational attributes. The qualification will broaden learners’ experience and understanding of the varied progression options available to them.

Course Components:

The Edexcel BTEC Tech Award in Digital Information Technology requires three component units to be completed. 

Component 1: Exploring User Interface Design Principles and Project Planning Techniques- 30%

Component 2: Collecting, Presenting and Interpreting Data – 30% Portfolio

Component 3: Effective Digital Working Practices- 40% is assessed through an external exam.

Course Content:

The Information Technology course has been designed to engage and enthuse young people with an interest in Information Technology and its use.

Component 1 covers areas such as interface design and development principles e.g. information boards and mobile applications.

Component 2 covers the area of data collection, presentation and interpreting. Pupils will design and produce software that will collect data from an external sources, such as the internet, and present it in a suitable form for its users to interpret.

Finally, Component 3 will explore how IT professionals work with digital solutions to integrate them into organisations and their activities. This will cover modern technologies, threats and legal issues.

What skills will pupils develop?

  • Creative processes to design digital products and interfaces
  • Project planning
  • Cyber security
  • System development for data collection and interpretation
  • Effective digital work practices
  • Technology in the workplace
  • Business and Commercial awareness

What attributes will pupils need to be successful in this subject?

  • Enthusiasm for ICT and Computing
  • Positive attitude to learning
  • Ability to meet deadlines
  • Ability to work independently
  • Abilty to take and act upon instructions

What career opportunities can this subject lead to?

This qualification provides a broad and solid foundation for further study of various aspects of creative computing, such as graphic design, web design and interactive media.
It supports progress to further study opportunities including A Levels in Computer Science. The qualification also enhances pupils' overall digital literacy, providing a solid foundation for a wide range of further study programmes and employment.

GCSE Computer Science

Course Content

This is an academically challenging specification which provides a good understanding of the fundamental principles of computing, and offers pupils the opportunity to work with real-world programming. Pupils will study: computer systems; networks and security; and the use of algorithms in computer programs. They will also evaluate the effectiveness of computer programs/solutions and the ethical, legal, cultural and environmental impact of computer technology in society today and in the future.

How will pupils be assessed?

There are two externally assessed examinations at the end of Year 11. 

What attributes will pupils need to be successful in this subject:

  • An interest in computers and how they work.
  • An interest in completing practical programming tasks.
  • The ability to work independently both offline and online.
  • Good analytical and problem solving skills.

Please note that this is an academically demanding course, most suitable for students who have a target grade of 6 or above in Maths, and/or an aptitude for Languages.

Key Stage 5

A Level Computer Science

Computer Science is a practical subject where learners can apply the academic principles learned in the classroom to real world systems. It is an intensely creative subject that combines invention and excitement, and can look at the natural world through a digital prism.

The OCR A Level in Computer Science builds computational thinking, and helps learners to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence.

Learners will develop an ability to analyze, critically evaluate and make decisions. The project approach is a vital component of ‘post-school’ life and is of particular relevance to Further Education, Higher Education and the workplace. Each learner is able to tailor their project to fit their individual needs, choices and aspirations.

Computer Science is a good general foundation for a number of subject disciplines including IT, Computer Science, Information Systems, Multimedia, Software Engineering, Computer Networking, Software Development, Internet/ Games related, Animation, Programming and Information Management. Pupils could also go into work based training including a variety of apprenticeship schemes. With the continuing application of computer technologies, rapid growth of hardware and software technologies, their allied industries, and widespread application, the demand for graduates is set to continue for the foreseeable future.

Computer Science sits particularly well alongside Maths and Science subjects, to form a strong portfolio of post-16 study.

Assessment:

A Level Computer Science consists of two components (Components 01 and 02), which are examined by means of a written examination, and a non-examination assessment 'Programming Project' (Component 03 or 04).

It is anticipated that all students will be developing their programming skills in Year 12 in preparation for the programming Project during Year 13.

Assessment: Computer systems (01) – 2 ½ hour written paper

Weighting: 40% of the total A Level.

Assessment: Computer systems (02) – 2 ½ hour written paper

Weighting: 40% of the total A Level.

Assessment: Programming project (03* or 04**)

Weighting: 20% of the total A Level.

Exam Board: OCR

For further details, please visit: OCR A Level Computer Science H446 Specification